Home community Dawn of Steel Tips, Hack, & Cheats for Influence, Plasma, & Credits

Dawn of Steel Tips, Hack, & Cheats for Influence, Plasma, & Credits

Mar 27, 2018

Dawn of Steel is a strategy game that belongs to the popular company ‘flaregames’ which published titles such as Royal Revolt 2 or Throne Wars. The game is available for both Android and Apple users and already is considered a success because of the ratings: 4.3 out of 5 on Google Play and 4.5 stars (almost excellent) on Apple’s App Store in 2018. Also, it has already been downloaded for more than 200,000 times during 2018.

In Dawn of Steel, you are the commander of a colony which finds itself on the Leviathan planet and which whole purpose is to farm as many resources as possible. The action happens in the future so your ordinary humans are replaced by robots (rigs) which are very diverse and powerful. Prepare yourself for a futuristic challenge where you have to use your brain so you can prevail for 2018.

The game doesn’t require a mandatory sign-up but it will suggest at some point to link your Google Play Services account with it. If you are wondering why you should do that it’s solely because that’s the way of saving your progress and granting access to the same game account from multiple devices. You can link your accounts at any time from the Settings so the pressure is off your shoulders.

In case you’re wondering there are several types of microtransactions in Dawn of Steel but thankfully all of them are oriented on only one resource – Influence. You can use Influence for all kinds of stuff such as instantly upgrading your buildings or rigs or as a replacement for the other resources (Plasma and Credits). The price for Influence starts from $4.99 which can get you 500 Influence Points and goes up to $119.99 in exchange of no less than 14,000 Influence Points. 

Cheats & Tips for Dawn of Steel

  • It may seem like common sense, but people tend to forget – when attacking a base, make sure you always destroy all their defensive capabilities first. Then, when you’re done with them, you can focus on the other stuff.


  • There are certain situations where a weapon is better than another. Scout your enemies and decide whether that shotgun is worth it (for example when there are a lot of drones) or that the machine gun is better (range is longer). Keep in mind that the weapon is independent from your skills.
  • Always scout prior attacking. Remember earlier when I said that scouting is important? If you are wondering why is because there are a lot of well-build bases and because you don’t have any time for planning if you attack directly (you can miss an unguarded spot for example).
  • Use the range of your abilities in your advantage. Most of the defensive structures can’t reach you while your rocket missiles can reach them so you can just pick them off one by one from safe distance.
  • When attacking, take notes of building placement and their range and see how the optimal and the worst encounter look for you. Then, make sure the building placement in your base matches the worst encounter possible. By doing so, enemies will have a hard time defeating you.
  • Don’t exaggerate with your Command Rank. Only upgrade when all your buildings and units are maxed out. Upgrading the Command Rank will consume a lot of resources and taking an aggressive developing approach is not good.
  • After you make a lot of changes t your base, it would be a great idea to test your defensed capabilities and attack yourself (you can do that in the command center). Don’t worry, it is only a simulation, you will not loot yourself.
  • Always upgrade your rigs no matter how many you have. The costs may be a little too high but you never know when you need that extra damage on a specific rig.


  • Before you exit the game and especially before an important fight, make sure you repair your rigs. Their HP doesn’t regenerate by itself and it wouldn’t be smart to go to war with rigs with 50% condition.

Dawn of Steel Review

If you ever wished for a Command & Conquer lookalike game for handheld devices, your wish came true and I would like to personally thank you for that. If you didn’t, then you should check this title nevertheless because it looks really good. You build stuff, you play with robots and you face players based only on your personal skill.


First things first, we will discuss about the features that stand out in Dawn of Steel. Probably, the one feature that everybody agrees is great is the gameplay – even the developers are using this as a headline. You have a city-builder oriented on live-action rather than on building stuff and removing obstacles from your ‘garden’.

Also, in Dawn of Steel, you are in the middle of the action – you control your units as a group or separately and you fight your way through the enemy defenses step by step. And if you are still not sure about this, it is worth mentioning that your units are rigs which are basically developed fighting robots – pretty cool right?

Moreover, because of this gameplay approach, the difficulty of Dawn of Steel is perfect – you are challenged each time you play because all the games are more or less different from the previously played ones. Another thing I like about Dawn of Steel is that there is a fair amount of different rigs and each single one of them has its own skillset and special abilities.

The variety of the rigs and their weapons is surprisingly good and the developers should continue focusing on this if you ask me. Yet another thing I appreciate in Dawn of Steel is the amazing potential behind the map layout – you unlock sectors while playing, you explore different parts of the planet and you can take different paths and choices depending strictly on your guts. The sense of freedom is an important feature of the game and I like it.

As usual, there can’t be only good things when you talk about a game. However, in Dawn of Steel there are just a few bad things (the more important ones) so we will briefly discuss about most of them in this review. Definitely the worst feature of Dawn of Steel is the limitation on energy. The pervasive invention of Candy Crush where you have ‘Lives’ that consume each time you play is, obviously, present in Dawn of Steel. But there’s more to that – each of your rigs has its own energy system which is independently from the others and which depletes each time you play that rig.


And of course, you can only have a maximum of 3 energy charges at a time so you won’t be able to play for extended periods of times unless you want to spend a big chunk of that saved Influence. Another bad thing I encountered in Dawn of Steel is alliance system which is very underdeveloped.

Usually, games like this focus solely on multiplayer which is not necessarily good but in Dawn of Steel, you get the impression that the only reason for the existence of alliances is “just to have one more thing”. Adding special perks and similar other stuff will help a lot in my opinion. One other thing I don’t like about Dawn of Steel is that some of the rigs are underpowered and people usually tend to use the same ones over and over again.

Overall, Dawn of Steel is a game I would probably recommend. You know me, I am not a fan of city-builders but this game is much more than that and it should be at least tried – there is a high chance that you’ll like it.

Dawn of Steel Ratings

Artwork: I give Dawn of Steel a rating of 8 out of 10 for its artwork. The action is set in the future and the theme reflects exactly that – you got robots, spaceships, very futuristic buildings and planets to explore. The design of all of this looks really good with one small but important exception – the environment. It feels like another graphic engine was used for the environment creations – dull and really old-looking.

The discrepancy between all the other elements and the environment is really weird. The animation effects are also following the general theme but they could be improved here and there. All in all, the game is pretty good-looking.

Music & SFX: Dawn of Steel scores 7 out of 10 for its music and sound effects. Here’s something you don’t usually see (or hear if a joke is allowed) – the game’s music is much worse than the sound effects. You have a soundtrack which is boring (the developers tried to do a very futuristic one but they failed miserably) and which is almost irrelevant during the battles (where something dramatic or catchy should be in place). The good thing is that the SFX is really various and it stands out in a good way – each unit, skill, weapon or buildings has its own sound effects.

Story/Originality:  I give the game a rating of 8 out of 10 at this ‘department’. Commonly, the story behind a city builder is pretty blend and people usually don’t pay attention to it. However, in Dawn of Steel you get an above average story that provides a lot of insight of the advantages and disadvantages of a space colony so if you’re a SF fan, you will probably enjoy it. In terms of originality, the game also ‘stays’ comfortable – the mix of  the strategy, action and the casual city-builder genres resulted in a very interesting original type which I hope we’ll see more often.

General Gameplay: The game scores 8 out of 10 at this section. The gameplay of Dawn of Steel is pretty good and that’s mostly because of the very thorough and complete tutorial from the beginning. Like I’ve already mentioned for several times, the game is not your ordinary city builder because it is rather unique. However, once the tutorial is complete, you will have no problems of any sort with the game mechanics and you will be able to enjoy your playing time. For the time I have tested the app, I haven’t encountered any game-breaking bugs, freezes or crashes.

Addictiveness: I give Dawn of Steel a rating of 9 out of 10 for its addictiveness. The unicity of the game reflects in the addictiveness as well – you can’t get bored easily when you are able to take different approaches every time you play. Add to this the fact that you can create a nice futuristic city as you please, you can battle for honor with other players in a solid multiplayer and you can control different units in real time and you got yourself a pretty addictive title. Also it is worth mentioning that you have a lot of achievements available and that there are continuously themed events so you will probably going to spend a lot of time with the game.

Overall, Dawn of Steel gets a rating of 8 out of 10. The game is solid in a lot of its departments and it takes the lead when compared with other city-builders because of the relatively uncommon elements. If the developers will still do their job, it can become pretty popular.