The Real Time Strategy game StarCraft II: Legacy of the Void will be released on the 10th of November on both Windows and OS X. The third part of the StarCraft II trilogy focuses on the Protoss race and High Templar Artanis as the leading character. The campaign in Legacy of the Void picks up where it ended in Heart of the Swarm.
In StarCraft II: Legacy of the Void, game developer Blizzard introduces new units and makes adjustments to the multiplayer aspect of the game. In the game, players will also have to think about diplomacy. While playing, they will have to choose which Protoss tribes they want to work together with. This choice also has an impact on which units and missions a player can choose. Ultimately, the goal is to reunite all of the Protoss tribes, in order to ensure that they will survive as a species.
Players are not required to own StarCraft II: Wings of Liberty or Heart of the Swarm, in order to be able to play Legacy of the Void. The game is developed for Windows and OS X, and everyone who pre-orders the game will receive access to Whispers of Oblivion. The Whispers of Oblivion consists of three missions, which basically tells you what happened before the new campaign in Legacy of the Void starts.
Are people excited about Legacy of the Void?
How do you save a gaming genre that is losing fans? That is perhaps the most difficult question to answer for the development team at Blizzard. With Legacy of the Void, the second expansion for StarCraft II, Blizzard is desperately trying to turn the tide.
The fact that the RTS game genre is under pressure was also noticeable at Blizzcon, where a very strange contrast was visible. StarCraft II was obviously still very popular, which you could tell by all the fans that were at the StarCraft II stands.
Blizzard organized a large arena for a period of two days, where the StarCraft II world championships took place. Almost every single one of the thousands of seats in the arena were occupied during the world championships, especially during the finale between MMA and Life, where Life performed a breathtaking final onslaught.
At the same time, Blizzard had about six hundred computers available at Blizzcon, where visitors could play Legacy of the Void; however, most of those computers were untouched. StarCraft II was clearly less popular than it used to be. It seemed like playing games was only meant for professionals, and people were only interested in watching them, instead of playing the game themselves.
Legacy of the Void preliminary conclusion
Legacy of the Void offers plenty of new features’. There is a whole new campaign to knit an end to the many story lines, which are still open. There are also two new game modes, in which you can play in co-op, or start to learn how to play in the multiplayer game mode.
Furthermore, Blizzard has tried to make the multiplayer game mode more attractive, by allowing players to quickly build an army. Next to that, there are several new units and a lot of the older units are adapted to the new graphics of the game. These things have been implemented so that players of Legacy of the Void will be able to take greater advantage of the micromanagement system in the game.
The bigger question is if Blizzard will be able to increase the interest in the Real Time Strategy game genre, by releasing Legacy of the Void. All of the signs at Blizzcon were not too positive, though it might be because of the fact that there was a very exciting tournament being played at the same time.
Another reason why players are no longer into RTS games is because MOBA’s have been on the rise. MOBA stands for Multiplayer Online Battle Arena, which are games like DOTA 2 and League of Legends. These games have absorbed part of the target audience of RTS games, which means that Blizzard may need to come up with a brand new game, in order to win back the interest.